State Management
The following routines are wrapped:
glDepthFunc,
glDisable,
glEnable,
glGet (ie glGetBooleanv, glGetDoublev, glGetFloatv, and glGetIntegerv),
glGetError,
glHint, and
glViewport
The following routines are available but not yet wrapped: glBlendColor, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glColorMask, glCullFace, glDepthMask, glDepthRangef, glFrontFace, glIsEnabled, glLineWidth, glPixelStorei, glPolygonOffset, glSampleCoverage, glScissor, glStencilFunc, glStencilFuncSeparate, glStencilMask, glStencilMaskSeparate, glStencilOp, and glStencilOpSeparate
The following routines are available but not yet wrapped: glBlendColor, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glColorMask, glCullFace, glDepthMask, glDepthRangef, glFrontFace, glIsEnabled, glLineWidth, glPixelStorei, glPolygonOffset, glSampleCoverage, glScissor, glStencilFunc, glStencilFuncSeparate, glStencilMask, glStencilMaskSeparate, glStencilOp, and glStencilOpSeparate