# Buffer Objects

The following routines are wrapped: glBindBuffer, glBufferData, glDisableVertexAttribArray, glDrawArrays, glEnableVertexAttribArray, glGenBuffers (as glCreateBuffer), and glVertexAttribPointer
The following routines are available but not yet wrapped: glBufferSubData, glDeleteBuffers, glDrawElements, glGetBufferParameteriv, glGetVertexAttrib, glGetVertexAttribPointerv, glIsBuffer, and glVertexAttrib
Note that glBindBufferBase, glBindBufferRange, glBindVertexBuffer, glCopyBufferSubData, glDrawArraysIndirect, glDrawArraysInstanced, glDrawElementsIndirect, glDrawElementsInstanced, glDrawRangeElements, glFlushMappedBufferRange, glGetBufferParameter, glGetBufferPointerv, glMapBufferRange, glUnmapBuffer, glVertexAttribBinding, glVertexAttribDivisor, glVertexAttribFormat, and glVertexBindingDivisor are not part of OpenGL ES 2.0 or WebGL.